![]() For the same provisions you can hire 4000 axe fighters and have 180000 attack. ![]() Because when you attack with 1000 LC you have 32500 attack. Dovrai anche formare un esercito reclutando soldati e addestrandoli a usare ascia e lancia. I think that that rule applies only to nobleman (but i don't know what is the reason), or the worst tactic ever is attacking with cavalry. Ma Tribal Wars 2 è molto più di un semplice gioco di strategia in cui si costruiscono città. Link of my acc in Portuguese server Noblemans - 188 Premium until Price-20 (PSC). Video Guide This bot works without requiring any. Tyrion Black are you really say that the only advantage of is in speed and capacity? Capacity is nothing in later game so is it truth that a knight on horse is weaker in battle than a men with axe?įor me it's insane. Tribal Wars 2 farmbot Farm Manager Farm Manager is a farmbot for the game Tribal Wars 2. Moreover the combat strenght of heavy cavalry is 150/6 that is 25 so he is weaker than a light cavalry. An in this case the combat strenght of cavalry is 32,5 (because he nedd 4 provisions) and the combat strenght of axe fighter is 45 so he is stronger. If there is how Checkered Jester said, that the noblemna have 0,3 strenght because he has 100 provisions so the same rule should apply to another units. 2 You need to mint a coin before youre able to recruit a nobleman. ![]() If you have any questions, problems, or errors, just contact me in the forum or via the feedback function.It's still not an answer. This planner can also be used for larger worlds, but you may get over millions of options, but only the closest 100 are calculated. Now you get a list of attacks that you can send out so that these attacks can no longer be timed to the same second. ![]() This planner calculates all possible timings of the enemy tribe and compares them with their own tribe.įor example, if a nobleman arrives at 11:00:00, the planner calculates the second at which the attacks would have to be sent in order to arrive at 11:00:00. Who does not know it, a nobleman is sent off and you know exactly that nobility story and / or offs have to be timed or even pre-timed the same second. This planner is particularly useful in the initial phase of the worlds. Now it is specified with which term or duration you want to retiming and the planner spits out all options for retiming. Coins are minted in the Academy and typically cost 28000 30000 25000. You need to have enough gold coins stored. You need enough farm space - noblemen require 100 farm space in order to be built. In addition, you need coordinates of villages that could run a retime. There are three requirements that must be met before you can create a nobleman. With the retime planner you can simply use the "SOS function" and enter incoming attacks in the retime planner. Your third arriving to the village will re conquer it again for you and you will lose the nobleman.
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